|Book Details :|
Mastering AutoCAD Civil 3D 2009 by James Wedding and Dana Probert | PDF Free Download.
What Is Covered in This Book?
Chapter 1: Getting Dirty: The Basics of Civil 3D introduces you to the interface and many of the common dialogs in Civil 3D.
This chapter looks at the Toolbox and some underused Inquiry tools as well.
Chapter 2: Took Long Enough: Lines and Curves examines various tools for creating linework. These tools include new best-fit tools that will let you interpolate a line or curve between known points.
Chapter 3: Lay of the Land: Survey looks at the Survey Toolspace and the unique toolset it contains for handling field surveying and fieldbook data handling. We also look at various surface and surveying relationships.
Chapter 4: X Marks the Spot: Points introduces Civil 3D points and the various methods of creating them.
We also spend some time discussing the control of Civil 3D points with description keys and groups.
Chapter 5: The Ground Up: Surfaces in Civil 3D introduces the various methods of creating surfaces, using free and low-cost data to perform preliminary surface creation.
Then we look at the various surface edits and analysis methods.
Chapter 6: Don’t Fence Me In: Parcels describes the best practices for keeping your parcel topology tight and labeling neat. It examines the various editing methods for achieving the desired results for the most complicated plats.
Chapter 7: Laying a Path: Alignments introduces the basic Civil 3D horizontal control element. This chapter also examines using layout tools that maintain the relationships between the tangents, curves, and spiral elements that create alignments.
Chapter 8: Cut to the Chase: Profiles looks at the sampling and creation methods for the vertical control element. We also examine the editing and element level control.
Chapter 9: Slice and Dice: Profile Views in Civil 3D examines all the various creation methods for building up profile views to reflect the required format for your design and plans.
We also check out the new wizards used for creating split profile views.
Chapter 10: Templates Plus: Assemblies and Subassemblies looks at the building blocks of Civil 3D cross-sectional design. We look at the available tool catalogs and at building up full design sections for use in any design environment.
Chapter 11: Easy Does It: Basic Corridors introduces the basics of corridors—building full designs from horizontal, vertical, and cross-sectional design elements.
We look at the various components to understand them better before moving to a more complex design set.
Chapter 12: The Road Ahead: Advanced Corridors looks at using corridors in unusual situations. We look at building surfaces, intersections, and some other areas of corridors that make them powerful in any design situation.
Chapter 13: Stacking Up: Cross Sections looks at slicing sections from surfaces, corridors, and pipe networks using alignments and the mysterious sample-line group.
Working with the wizards and tools, we show you how to make your sections to order.
Chapter 14: The Tool Chest: Parts Lists and Part Builder gets into the building blocks of the pipe network tools. We look at modifying an existing part to add new sizes, and then building up parts lists for various design situations.
Chapter 15: Running Downhill: Pipe Networks works with the creation tools for creating pipe networks. We look at both plan and profile views to get your plans looking like they should.
Chapter 16: Working the Land: Grading examines both feature lines and grading objects.
We look at creating feature lines to describe critical areas, and then using grading objects to describe mass grading.
We also explore using the basic tools to calculate some simple volumes.
Chapter 17: Sharing the Model: Data Shortcuts looks at the data-shortcut mechanism for sharing data between Civil 3D users.
We also look at updating and modifying the data behind the shortcuts and repairing broken references.
Chapter 18: Behind the Scenes: Autodesk Data Management Server walks you through installing and managing your own server for using Autodesk Vault as your project-management system.
We also look at creating vaults and users for your design teams.
Chapter 19: Teamwork: Vault Client and Civil 3D walks you through bringing data into the ADMS created in Chapter 18, creating references between drawings and the update mechanism.
We also look at the security features that allow team management and access control to individual files.
Chapter 20: Out the Door: Plan Production walks through the basics of creating view frame groups and creating sheets, and then look at some of the styles, templates, and editing techniques involved.
Chapter 21: Playing Nice with Others: LDT and LandXML looks at getting data back and forth with other software users.
We look at importing data from your existing LDT projects to Civil 3D. We also examine the format of LandXML files to help you better understand what you can expect when you receive or send one out for sharing.
Chapter 22: Get the Picture: Visualization completes the main part of the book by taking all of the design elements and making presentation graphics from the design already modeled.
We look at using the various rendering methods built into AutoCAD as well as some of the Civil 3D–specific tools.