|Book Details :|
Introducing AutoCAD Civil 3D 2009 by James Wedding and Dana Probert | PDF Free Download.
Before you even flip through the rest of this introduction, point your web browser to www.sybex.com/go/introducingcivil3d2009 and begin downloading the data and drawings that go along with the exercises.
This way, once you’re done with this introduction, you’ll be ready to roll right into the text.
This book moves through the Civil 3D program in a way that seems to match the way most people use and learn it.
It starts with the general setup, and then moves on to points, surfaces, and corridors, and ends with team data management.
Each chapter covers a general feature, and although some chapters build on skills or concepts covered in previous chapters, most stand alone as well.
If you’re set on hitting a specific topic right off the bat, we’d still suggest that you start with Chapter 1 just to get familiar with the Civil 3D environment—you’re not in AutoCAD anymore, Toto.
The first two chapters cover the changes to the Civil 3D environment:
Chapter 1: Welcome to the Civil 3D Environment discusses the Prospector and Panorama, along with the other interfaces you’ll use to understand and build your Civil 3D model.
You’ll also explore Civil 3D styles, and how they make the display of your models easier than ever to manage.
Chapter 2: General Tools covers tools you’ll use throughout your Civil 3D experience, including the Civil 3D–specific Inquiry and Tool Palettes.
You’ll also explore some standard AutoCAD tools that are part of the Civil 3D package, but you might not have used them before. Unlike the core AutoCAD product, AutoCAD Civil 3D has not adopted the ribbon interface.
The next few chapters look at getting the initial data into the model:
Chapter 3: Lines and Curves teaches you how to use existing legal descriptions or linework to begin creating your Civil 3D drawing data and how some Civil 3D tools can be applied to regular AutoCAD linework.
Chapter 4: Survey takes the model from the outside world into your computer. Working with field books and figures, you’ll see how to translate basic on-the-ground survey data into the basis for a Civil 3D model.
Chapter 5: Points, gives you hands-on practice importing points from outside data, creating points for your own modeling use, and labeling them as needed.
With a basic idea of the site in place, you’ll want to look at setting out your site and reviewing it. The next two chapters tell you how:
Chapter 6: Parcels covers the creation of parcels and getting your basic labeling together to create plans you can submit for review.
Chapter 7: Surfaces begins to get to the heart of the 3D environment. You’ll explore how to build a basic surface from Google Earth information and from points.
You’ll also explore how contouring and labeling can help you understand this surface better.
The next two chapters work hand-in-hand to help you begin your design work:
Chapter 8: Alignments gives you hands-on practice creating alignments from existing linework and from scratch, as well as labeling and stylizing them to meet your requirements.
Chapter 9: Profiles and Profile Views shows you how to cut profiles, and then lay in a design profile to describe your proposed model.
You’ll also learn how to manipulate the profile views, setting different scales and attaching labels to make the data more understandable.
With the basic elements of Civil 3D in place, you’ll begin looking at all the parts that make up the finished model.
Chapter 10: Assemblies and Corridors is all about Road Design in Civil 3D. You’ll build a typical cross-section called an assembly, and use the alignment and profile data to create a 3D model of that road.
You’ll also look at creating a surface from the corridor, the first step in preparing a final ground model.
Chapter 11: Sections walks you through the process of cutting sections, displaying them in your drawing, and making arrays of sections to make plotting easier.
Chapter 12: Grading covers feature lines and grading groups, the two primary tools for building the part of your model that isn’t defined in a corridor.
You’ll create feature lines from objects and alignments and use a single feature line to set the grades for others.
You’ll also make a grading group based on a feature line, building a drainage channel as a function of a single feature line and some parameters.
Finally, you’ll put both the feature lines and grading group into a composite finished ground model and run a quick earthworks analysis.
Chapter 13: Pipes walks you through picking the parts for your pipe network, the layout of your network, and getting it displayed just right.
You’ll also push those pipes and manholes into a profile view and explore the relationship between plan and profile as you edit.
Chapter 14: Projects looks a bit outside the technical engineering aspect of Civil 3D and at how to pull the team together using the data shortcuts feature.
You’ll see how to make a typical project folder structure, how to make a new project within Civil 3D, and how to share your design data with other members of your team.
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